
Similar to the GoldenEye remake, Blood Stone lacks most of the things that make 007 unique. The story is nicely updated (though the characters are shorn of much that makes them memorable in their original incarnations), the gunplay is solid, and a late-game stealth mission through the villain’s base recalls Eurocom’s best work on Nightfire.īut perhaps its greatest lesson is that 007 needs his gadgets, his martinis, his “Bond, James Bond” lines, and his vehicle missions to be memorable. The games devolved from varied gameplay in exotic locales to Call of Dutyrip-offs about shooting and blowing things up in generic locations.Īnd yet, given these limitations (and the pressure of living up to the original game), the GoldenEye remake is not entirely bad.

The takeover of the Bond game licence by Activision from Electronic Arts was the beginning of the end. But what about the rest? Reload your Wolfram P2K, set your remote mines, and join us on a journey through the Golden era of Bond games. With its varied objectives, enemy guards filled with character, and legendary multiplayer, there is no topping GoldenEye.
